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Organized the SVE TMXL folder structure and references in the content.json. #1. nodehappy Jan 23, 2021 @ 8:33am. This will prevent some installation issues many players are experiencing. Fixed an issue where forage could spawn in unreachable areas in Pelican Town. Fixed an issue where players couldn't complete Evelyn's and Pam's billboard quests. Once the player has accepted a Help Wanted quest they will have 2 days to complete it, the current day and the next. (optional - adds Sophia, Susan and Andy's displays). Stardew Valley is an open-ended country-life RPG! Fixed an issue where ??? Fixed an issue on IF2R where players couldn't ride their horses back from the west of the bus stop. Fixed an issue where the river in Pelican Town wasn't rendered correctly during festivals. Added more immersive detail to many maps. Greenhouse has also reverted back to being "accessible" even though it isn't repaired. Fixed a layering issue where Gus' couch clipped into him. It is the definitive SVE farm map, replacing Immersive Farm 2 Remastered (IF2R). This will prevent issues players experienced when updating SVE. Perfect for players who experience lag with mist effects or who don't want the effects displayed. Special orders from SVE characters now display their emoji icons on the special orders bulletin. Stardew Valley Expanded ConcernedApe . Grandpa's Shed replaces the old shed on IF2R. Changed the grass area around the dog house on IF2R to the normal tilesheets to avoid recolor conflicts and issues many players were experiencing due to installation confusion. This is for preparation of the official SDV 1.4 release. - Some bushes in town were removed. Fixed an issue where players couldn't ride their mounts back to the farm from the bus stop (IF2R). Fixed an issue where there was a glitched tile near a spouse room in the player's farmhouse. -NPC's strawberry plants displayed incorrect growth phases. Added fireflies to Grenville Falls, Sprite Spring, and Junimo Woods. Fixed a bug where there were two Marlon's in the Adventurer Guild. Fixed a typo with the days required for the Joja berry machine to mature (24 > 25). Added sandstorms to the Crimson Badlands. Added a new event for Jas. Added several additions to the Spirits Eve Festival and Stardew Valley Fair. Moved the Immersive Farm 2 Remastered download to the "optional" section. Added 216 entries of dialogue for Community Day. Added Victor and Sophia to the intervention events. They'll now organically cycle through different dialogues. The entrance was confusing to some players. Perfect for players who enjoy Dark Souls-like difficulty. Wizard, Sandy, and Gunther portraits + sprites and fence redesigns are now edited instead of loaded to provide better compatibility with other mods. All special orders will show up again if attempted and failed. When fulfilling the quest, the spouse will express gratitude before going back to the angry/hurt dialogue. Players can now refill their watering can from the town fountain. Players will no longer walk into the fence, freezing the event. Fixed several typos in events and locational messages. Changed how players enter and leave the lost woods (not the secret forest with the stump farming). Fixed an issue where the mountain minecart configuration caused NPC schedules to glitch. Added Eemie's Recolor! Fixed an issue where entering Marnie's Shed caused the game to freeze if players allowed the Joja takeover of the valley. There is a Directory of all pages to look through. Fixed an issue where dulse seaweed couldn't be caught in the ocean at Blue Moon Vineyard. They allow the addition of new weapons, fish, potions, items, and objects. There is an unimplemented quest reward in, If you complete Jodi's Request and talk to, Once the Dark Talisman quest appears in the Journal, visiting Krobus will make the quest disappear from the journal. Added three new maps! 's house when patched. 10-05-2020: Fixed an issue where Claire was invisible in Morris' 4 heart event (fixed for real this time). It seems that the mine elevator is still functional. Default setting is "true". Added Gunther, the archaeologist, as a fully fledged NPC. Fixed an issue where a bush clipped into the pet house on Grandpa's Farm during the intro cutscene. Can be purchased from Robin's shop. Fixed an issue where forage at the abandoned community garden didn't spawn. Fixed an issue where players got stuck in an infinite loading loop when using a magic warp while on a horse. Added compatibility for the Help Penny mod. Some locations have rare fish. 18. r/StardewValley. Players can download it here: https://www.nexusmods.com/stardewvalley/mods/6529. Updated Susan's and Olivia's overworld sprites. Any adult. Anyone who ships 100 [Crop] by the end of the season will earn a substantial reward from the Pelican Town Agricultural Fund. Fixed an issue where logs didn't spawn in front of Grandpa's Shed if Grandpa's Farm and IF2R weren't being played on. Fixed an issue where grass could spawn adjacent to the player farmhouse on Grandpa's Farm, causing minor glitches. Edited the eastern side of the mountain. Added more grazing farm animals to Marnie's ranch. Water every day until the crop is ready for harvest. Fixed an issue where many tiles at Grampleton Fields weren't tillable. Fixed an issue where players could start the movie theater project before seeing Morris' 8 heart event. Added spouse animations for SVE characters on the players farm. Most of these messages are present in the Jenkins' Residence. Decreased Hero Elixir cost (10000g > 8000g), decreased attack buff (8 att > 6 att), and increased buff duration (3 min > 4 min). Fixed an issue where debris spawned in out of bound areas on Grandpa's Farm. Fixed an issue where snow displayed on debris in the deep woods dungeons and bug lair. Hello there. Players can now sleep in the bed of whoever they're dating, engaged, or married to. It'll remove the long part of grass adjacent to the dirt crop field. Extended the south west river in the western forest, allowing players to catch iridium quality fish. When a new quest is available, the bulletin board will have a yellow exclamation point floating above it. Adjusted Gunther's gift to players after donating at least 60 artifacts to the museum. When doing a special order that requires shipping items, the player can ship the remaining items on the final day. Added a new compatibility configuration called "Disable SVE Joja Mart Shop" (default = false). Changed some wording in Sebastian's 7 heart event. The HMTGF statue can now be found in Pelican Town. This is a collaborative wiki for the mod Stardew Valley Expanded. Added island warps to SVE CJB warps. Fixed an issue where Pam's upgraded house was glitched. I need 100 pieces of bone for my studies. Light source patches are now appended instead of replacing entries entirely. Fixed an issue where forage on rare occasions spawned in out of bound areas at the summit. Buildings cost more gold and require more resources to construct. Hosts must now be the ones to start the questline. Fixed the flounder, midnight carp, and rice icons. Decreased ore spawns in the Highlands Cavern. Fixed an issue on GF where trees couldn't be planted near Grandpa's Shed. Fixed an issue with the Oasis Greenhouse where players could no longer access their shed. Fixed an issue where SVE fish pond population gates didn't work correctly. Removed an outdated East Scarpe Joja route map patch. Rebalanced weapon damage across the board. Fixed an issue where some players couldn't add SVE fish to their aquariums. Fixed an issue where NPCs warped to the desert via the bus line. Stardew Valley is an open-ended country-life RPG! Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Consolidated all cut events in the CP SVE content json, allowing players to more easily reactivate them if they wish. She's now "neutral" when gifted vegetables and forage instead of disliking them. Once the required number of items have been gathered (as indicated by the counter in the journal), simply talking to the villager who requested the items is sufficient to complete the quest. Removed Victor's static dialogue in the graveyard, allowing players to converse with him. Krobus events can no longer be triggered on Fridays. Fixed an issue where the player clipped into Penny during the main Luau event. Lewis has received a new event, taking place at the mountain during spring, sunny weather. Players will now receive strawberry seeds from Andy if they skip his intro cutscene. Static fences now properly display snow when Seasonl Edits = "true" (default). Grammar and style checked Grandpa's Shed questline. They cannot be sold. Susan no longer occupies the same space as Leah at the summit. Removed an invisible barrier behind the repaired greenhouse on IF2R. Radioactive Bass, Void Eel, and Butterfish pond colors will now change. Fixed an issue where the Grandpa's Farm "Heavy Debris" config glitched several grass tiles if toggled to "true" with "Remove Grass Stretch" and "Remove Fences". Fixed the greenhouse lighting (IF2R). (I made a Twitter account! Farm computers will now detect crops planted at the old community garden and grandpa's shed. Changed Crimson Badland skeleton, mummy, and slime appearances. Fixed a void eel ID fish pond SMAPI message. According to Clint's instructions, if you place 5, If you can slay 10 slimes, you'll have earned your place in the, Mailbox, morning after reaching level 5 in, She visits the farm house after the player is at 3. Fixed an issue where Sam's 8 heart event froze. 's Room. Players must set mature events to "true" in the config to enable the content of these events. Can be used with Remove Fences. Fixed an issue where the JA translation file was missing ".name" entries. The community center, once the towns most vibrant hub of activity, now lies in shambles. Redesigned the western forest lake into a river. Redesigned the Aurora Vineyard interior and Clint's house interior. Fixed a layering issue with the IF2R shed where large vertical objects, such as trees, clipped through the roof. Players can now be saved by Marlon and Gil when defeated in the mines or by Lance when defeated at Ginger Island (but not always). IF2R will now only load the bus stop and farmcave maps on the standard farm map. Increased max stamina gained from consuming sport drinks (35 > 50). Added more decorations to Andy's house, Susan's house, Haley's house, Jenkin's house, and Sebastian's room. Lance now visits the Ginger Island Resort if married to the player. Fixed an issue where Robin and the player were in the void at the start of the Grandpa Shed quest line while playing on Grandpa's Farm. Removed hardcoded bushes along the animal fence area on IF2R so players can more easily configure it. Fixed an issue where Morris was still tracked on the world map after being kicked out of town. Most daggers deal over double their original damage, making them a viable option over swords/hammers. Added "Harder Crafting" as a configurable addition (default = false). Added 26 new events. How low does it go? Fixed a bug where the Adventurer's Guild had black boxes. Olivia now shows more affection to the player in her 10 heart event. - - - - - - - - - - - - - - - - - - - - - - - - - -. Slightly adjusted Sophia's collarbone due to feedback. You found a note, barely legible, asking you to bring "may-pal serrup" to the "seecrit wuds". Fixed an issue where Morris offered players the farm land expansion on Grandpa's Farm even if players didn't become a Joja member. I will be visiting all vanilla interior maps in the future, adding large amounts of detail: location messages, interactive character schedules, unique furniture designs, re-designed map layouts, and new functions/player actions. Fixed an issue where Susan's Thursday schedule wasn't spaced out correctly. Toggling other IF2R configurations while playing on the "Sandbox" layout caused glitches. I'm going to invite some friends over to do a "rock rejuvenation" ceremony, but I'll need some crystals to channel the right energies. Fixed an issue where trees and debris could spawn behind Marnie's Shed on Grandpa's Farm. Patched the dirt spot at the southern IF2R minecart with grass. Removed the "Vanilla Sandy Portraits" configuration (no longer needed). Fixed an issue where the CJB Cheats secret woods warp teleported players into a cliff. Redesigned the area around the Stardrop Saloon. Added kittyfish information on the SVE Nexus descriptions page. Stardew Valley Expanded is a fanmade expansion for ConcernedApe's Stardew Valley. 10-20-2020: Fixed an issue where players triggers Martin's 2 heart event upon entering Joja Mart for the first time (Sorry again). Changed the "New Fish" section graphic on the descriptions page. The winter star festival froze if Alex was the players secret Santa. Fixed an issue where Vincent loitered around in Joja Mart during Joja Day and didn't return home with his family. New original music will come in a future update. They can use Prismatic Shards that have been previously obtained. Susan's 10 heart event added odd crafting requirements for some objects. 10-21-2020: Fixed an issue where players couldn't converse with Susan at the night market. This addition is unfortunately not compatible with Teh's Fishing Overhaul mod. Can anyone help? Fixed an issue where Leah's Sunday schedule bugged out and had her trapped in the void within her own home all day. Fixed an issue where NPCs walked to Shearwater Bridge in a strange way. Aurora Vineyard's refurbished decorative kegs are now fully covered in shadows for lighting consistency. -Evelyn, Calling all amateur paleontologists! Fixed an issue where players couldn't access ??? These characters have limited schedules and dialogue. Her event is triggered from 10:00AM to 3:00PM, during sunny weather, after acheiving 7 hearts with her. On orders that require the player to place items in a container, resources collected before the quest was accepted may be placed in said container, however, new resources must still be obtained. Fixed several Community Day formatting typos. Added a quick event for Lewis outlining Community Day. Marnie's shedule on Mondays has been changed. Added another Joja employee in the Joja department store. Made it easier for players to reach the farm cave (IF2R and only on a new save). Items must be collected after accepting the quest. Added the Custom NPC Fixes framework to SVE (no longer a required download). Lewis' schedule on Thursdays has been changed. The "Mature Events" miscellaneous download has been removed as the above change makes this file obsolete. This means that it is impossible to complete this quest without either reaching fishing level 10 or getting there temporarily via Buffs, as that is the level requirement necessary to hook a Legend II, as with the original Legend. Fixed an issue where the town fountain was glitched during winter. Poor Leo. Added underscores to IF2R configuration names for easier legibility. Changed Joja Mart's open time from 9:00am - 11:00pm to 10:00am - 12:00am. The table below indicates maximum timeframes. Dusty will now bark at the player when petting him (Dusty deserves all the pets). !!! Removed Morris' bus stop event where he advertised the Joja membership directly to the player. Abigail, Sam, Sebastian, or Victor wouldn't show up for their Solarian Chronicles game if the player married one of them. Fixed an issue where players could dance with Apples at the fower festival. Added compatibility for the More Fish mod. Balanced artifact spawn rates on custom maps. Added a new marriage schedule and marriage dialogues for Claire once players have seen her 14 heart event. Fixed the compatibility patch for the More New Fish mod. (I'm still working on SVE 1.4!!! Fixed an issue where Lewis/Morris mentioned the player had been cultivating their farm for years during the Grandpa's Farm land expansion questline in year 1. Removed the "Smaller Desert" configuration. Fixed an issue where trees could clip into the backyard cherry blossom tree on GF. Fixed an issue where some players got stuck in a tree during Claire's 12 heart event. Added a "skippable" option for most events. Added separate CJB warps files for Grandpa's Farm, IF2R, and SVE. 's warp didn't appear for farmhands. Added "Harder Building Construction" as a configurable addition (default = false). Made several changes to Kent's mature 10 heart event dialogue. typing "world_bushreset" in the SMAPI console is recommended on current SVE saves. The railroad boulder removal and Ginger Island resort have been added as additional requirements to purchase Aurora Vineyard (Joja route). - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -. [Crop] are in high demand this year. Edited Demetrius' "cave" event for IF2R. I apologize for the inconvenience, but this change is necessary for the long run of SVE. The progress bar only tracks items shipped on previous days and this can create the impression that items shipped need to be shipped before the last day, but they do not. Minecart in the IF2R farm cave is now functional. Ship 100,000g worth of freshly cooked items. 10-18-2020: Fixed an issue where a couple adventurers glitched the fireplace + carpet when patched into the guild building. Fixed an issue where the '?' Fixed an issue where some interior windows didn't illuminate when it was sunny. Decreased Rusty Blade sale price (1000g > 500g). Fixed miscellaneous glitched tiles and strings in several maps. The event is triggered during sunny weather, from 6:00am to 11:50am. The SDV Expanded SAAT pack which holds the custom music, and so on. Added two new configurations for Grandpa's Farm (GF) titled "RemoveFences" and "GrassCropField". Fixed an issue where Lance and Marlon mastered their chakra, allowing them to stand on water (specifically the mountain lake). village. Jace's shop at ??? The island obelisk didn't correctly warp players back on Grandpa's Farm. Story quests are typically received in the mail, but a few are automatically accepted at the beginning of the game to help teach the player about the game. Players must now be level 8 fishing to encounter the ??? Static trees no longer obstruct player view. He's unlocked after players donate 60 artifacts. Removed three static trees on the Backwoods map. Stardew Valley's newest antagonist, Lucikiel, comes with elaborate custom heart events, fight scenes, special schedules, and three unique animations.