- Spell Enabling/Disabling voiced responses. - Fixed issue of AA records not copying over for the leggings, - Two Civil War Lines re-recorded for lore consistency, - New conversations with Serana implemented, -Serana's vampirism feeding, favorite book, hobbies, commentary after curing her vampirism, -Singing functionality (after prerequisite hobbies conversation completed, she sings The Dragonborn Comes (assuming player has already been formally recognized as such)), - Immersive radiant sound effects: While exploring, Serana will tend to sneeze, hum, and/or cough every so often. - An SDA Serana menu feature (currently unvoiced, but with full feature functionality). Hey guys, Author of the Serana Dialogue Add-On mod here. - Serana now has some flavorful comments on Haelga's room in her Bunkhouse! You can now teach her spells (from a select list of vanilla spells). Serana has a few lines relevant to your character's race that you would miss playing as custom race, this fixes by updating the conditions to check for custom race keywords. - Serana NPC scenes should not occur anymore when Serana is talking with another NPC. - Reduced frequency of Serana's humming a bit (from 5% to 3%), - Reduced frequency of Serana lovey-dovey radiant greets (-20% less frequent), - Reduced frequency of prequel meme lines a bit more (-25% less frequent), - Sofia should no longer start her first conversation with Serana while she is still sleeping at the Whiterun Stables. Serana had issues sleeping just in that one inn (even though it had a double bed), because of the Ghost of Old Hroldan quest and how it edited the double-bed ref for its functionality. - Removed the added music for the Trust conversation for now, as it was causing crashes for some Xbox users. - Removed GetDistance requirement from radiant lovemaking dialogue. (It's easier to manage compared to four separate mod pages). The 'Realistic' option is set by default. - The romance quests can be experienced regardless of which side you choose in Dawnguard. - Patch update by Noodle Bowl. Big Update! (PC only, due to how detecting player dialogue status is an SKSE function), - Serana should get irritated less often now when you bump into her while sneaking. I do this via efficient polling scripts to make sure the spells stay removed and aren't added back by the vanilla Serana leveling script. Serena Dialogue Add-on update : r/SkyrimModsXbox - reddit - If the player has installed the mod for the very first time past a certain point in the Dawnguard questline (Beyond Death) the player will be given a menu prompt on whether or not they'd like to have the Serana Romance feature. Essa infatti arricchisce ENORMEMENTE il vampiro pi famoso di Skyrim, aggiungendo numerose linee di dialogo che rendono l'esperienza del personaggio in Skyrim molto pi immersiva. PLEASE heed this advice as if you don't, you might run into some weird and annoying wonkiness. Changed Solstheim Location commentary and Serana Blackreach stuff to be triggered through Story Manager, Merged Breakup Handler, Bolstering The Ranks, Auriel's Bow records with SDA's Main Dialogue records, freeing up quest data space and making the mod's internals overall more streamlined, Enabled more Papyrus debug logging to help users who may be having problems with various features, Some under the hood tweaks for SDA Follower Banter, Improvements to script performance for College of Winterhold, Dark Brotherhood, and Companions commentaries, Changed Serana Silent Teleport script so she would be teleported nearer to the player. These new lines are also faction-aware, so Serana will have different responses based on whether or not you're part of a particular group in Skyrim. Just try to talk to her somewhat often, especially during the start of some main Dawnguard quests. * Even with that considered, this mod will still continue to be developed and updated with a plethora of new content in the future. - Disabled radiant lovemaking from occurring during Kindred Judgment. But you can take it to the next level with this dialogue add-on. This patch was made to ensure players who followed those deities via the Wintersun mod could still accrue favor with them , while being "married" to Serana. No more square font issue with a lot of lines. - Serana can now ask the player if they're in the mood for lovemaking (every 2 days or so). Skyrim-AE - Serana Dialogue Add-on MOD Playthrough - 73 (Serana's Serana commentary should work, but YMMV, as SDA pretty much assumes you kill Tyranus when prompted. Serana will now feel even more responsive and alive during your adventures! - Banter toggle with custom-voiced followers. On the other hand for users who don't have Flower Girls installed, romance scenes will be implemented as fade-to-blacks with appropriate contextual messages. You can now ask Serana to sleep in any bed that is player-owned/unowned, considering there's one nearby. She chooses to stick around, and her ending reaction to you has been toned down a bit. Serana will also be able to travel beside you, should you ask her to do that. The friendship requirement stays the same. - Disabled a bit more radiant idles for a more consistent experience. - Location Awareness for the Ragged Flagon, Entering your home for the very first time (unique responses for each of the 3 homes), Each of the homes via her radiant dialogue, The area around the properties before you build the house, - You can tell Serana to hang around here when you dismiss her. - Added script fragments to certain dialogues/scenes during the Dawnguard questline (for both the Dawnguard and vampire sides) to toggle the SDA_AlternateVoice variable. - One of Serana's easter egg lines (What a grand and intoxicating innocence) didn't have a cooldown and a rarity condition applied. Rewrote player dialogue in House of Horrors commentary "He violated you">>>"He assaulted you". This is toggleable through a global, (Type "Set SeranaRomance to 0" in the console if you want to disable it). Serana should now properly wait when being asked to wait. A lot of the beginning College of Winterhold commentaries don't rely on a strong friendship dynamic anyway, narratively speaking. - I forgot to include some lines (particularly in the "Being a vampire" vanilla conversation) as part of Kerstyn's revoice script. Big Content Update! - Reduced radiant love dialogue frequency by another 10%, - Removed "Stay away from my girlfriend/boyfriend" lines, Version 2.5, The Radiant Update Redux Changelog. - Added safeguards to Companions Commentary, Serana Tracking Marker, and House of Horrors commentary quests to ensure Serana's alias gets filled, - Added new conditions to specific radiant dialogue lines to ensure they suited the new romance plotline progression well, - Tweaks to Serana radiant love quest scripts, - Removed start-game-enabled flag for House of Horrors commentary and changed it to start via the Story Manager upon entering the Haunted House, - Regenerated lip files for some lines in which Serana's mouth didn't move, - Deleted unecessary pkf files from the archive, - Fixed an issue with a specific romance conversation repeating over and over again even if it was supposedly finished, Tweaks and developments to existing romance content, - An Unexpected Meeting (Meeting Serana for the first time), - Companionship (During Chasing Echoes and Beyond Death), - A Confession (After returning from the Soul Cairn), - Coruscation in the Vale (During Touching the Sky, and in the Vale), - Determination (before confronting Harkon), - Serana will now wait during certain parts of the House of Horrors and Silver Hand quests if she is not currently dismissable, - Made the triggering dialogue of the SDA_SeranaRomance11 quest a blocking branch, in case the ForceGreet wasn't triggered, - Added IsinScene == 0 condition for Mikael and Ysolda Banter in case they interrupt the Serana Date quest. - More tunes for Serana to idle-hum to based on some vanilla tunes as well as those from her current song library, - Complete location conversations on all of the remaining major Skyrim Holds (Falkreath, Morthal, Dawnstar, Solitude, Markarth), - A new conversation about Serana's childhood. Seeing that the implementation has changed, this quest record serves no purpose. It's no longer a spontaneous and spur of the moment decision. This is based on a real-life study by the University of Kansas (https://news.ku.edu/2018/03/06/study-reveals-number-hours-it-takes-make-friend), - Decreased likelihood for romance-related combat lines to occur, - Increased cooldown for radiant greets by 33%, - Now dialogue options that lead to kissing/romance scenes are bluntly indicated (i.e. [Content Additions] (350+ Total New Lines in this Update!). The most ambitious feature of this mod yet, and will require an entire update for itself. If you really want to, you can technically import Serana still (just make sure she still uses her vanilla follow package and don't use any conflicting features). - Fixed some conditions in the SDA_SeranaRomance7 quest, so the conversation should fire off more reliably now if it wasn't already, - Dialogue priority for the "I love you, Serana" dialogue prompt was moved up in the topic list, - Added in a safeguard to ensure the Serana Alias for the radiant love quest was filled on quest start. Happens every day or so, she'll choose to give gifts spontaneously (the player will be notified when Serana wants to give a gift). - Dialogue line patch for Nether's Follower Framework to ensure the Serana lines for that mod fit their proper context and tone, thanks to some lines recorded by Kerstyn. All rights reserved. - A new "Trust" conversation, which aims to solve a DG plothole. Also deleted the irrelevant GV that wasn't being used. In a future update, this will be re-implemented. Serana Dialogue Add-On Romance Update + LE Port! : r/skyrimmods - reddit The former song acts as a universal entry or starting point for Serana's song capabilities, as previously, "The Dragonborn Comes" would only be available to Dragonborn players. - Added Old Hroldan Inn as an excluded inn from Serana's sleeping feature. - Reverted consistency tweak for Serana's sneezing so that it occurs whether or not she's a vampire. The horse will also follow/teleport to her when it has gotten too far, so no need to worry about horse catch-ups. There's also new content for Drinking Buddies: - Serana now has more drink options (the Riften 'Special' Drinks). Serana Dialogue Add-On Romance Update + LE Port! Incorporated Serana Hood Fix by thetrader, with modifications by me. Partial Revoice Lines for more vanilla conversations, - Talking about Serana's father (DLC1NPCMentalModelKillingDad). There was on update on nexus so I'll post that here: from the MA "Important Announcement Regarding AE: Hey guys! This is to maximize compatibility and ensure the vanilla cure quest proceeds as usual. Merri was able to record her lines :), Stopped Serana's Kodlak conversation from firing off at wrong times, Added more conditions to Story Manager triggers for quest commentaries. conversations; as well as in location commentary, role-play dialogue, race commentary, and Serana Romance Quest. This was done since a lot of players go there early in Dawnguard - where the relationship mechanic (and its succeeding dialogue) may not have been unlocked yet. - New Radiant dialogue. When both FG and OStim are installed, OStim takes precedence. Did it for sure this time. Regardless, Serana will not want to go in that house at any cost because of Molag Bal's history with her family. - Added dialogue to disable candlelight and some cloak spells (Frost, Lightning, Whirlwind). - Sofia Banter (Built-into the mod, without requiring the Sofia mod as a Masterfile). Decreased Inigo and Sofia banter frequency by 25%, Main Quest commentary fixes, particularly with Ustengrav quest, Fixed disappearing "I love you" dialogue option, Fixed House of Horrors commentary issues, Code optimizations for Companions Quest Commentary, (besides fixes) Code optimizations for House of Horrors Quest Commentary, Serana will no longer say negative Companions lines in her radiant greets if you've told her you've chosen to cure them of their lycanthropy, Improved coding practices also applied to new content (CoW and DB quest commentary), Code improvements to main SDA Dialogue Quest Record. If the player thinks highly of Serana they can treat her kindly, but if they thought she's been a nuisance and annoying they can respond to her like that as well. - Commentary when the player forges items, creates potions, enchants, drops items, and levels up, College of Winterhold Arcaneum conversation (Serana's reaction is no longer cringey and sudden, and more role-play is added to the conversation), Addition of new role-play lines to the Dark Brotherhood quest (The player can now choose to be more cautious after Aventus asks them to kill Grelod), Rewrote and added more lines to the Trust conversation. This also prevents dialogue from being tabbed out like before- the dialogue should be more continuous now. - A lot of backend improvements on how NPC banter quests are started. Part of the groundwork I'm doing before the release of the romance update rework, this change was made for a more authentic depiction of the relationship. - Disabled Serana Romance as a requirement for the Kindred Judgement conversation, as it also works thematically for a platonic relationship, - Tweaked some conditions on radiant hello lines to be more thematically in line with Serana's character development throughout Dawnguard, - Fixed some issues with OStim integration. - Reduced distance of Serana to Player package (used in several NPC banter scenes). - Removed accidental ITM/Serana NPC record edit. One of the most expansive updates for SDA to date. This change was done to make sure everything was better paced.