Re: How many main bus lines do you generally use? A corner is not unheard of but very unusual and is often only necessary when a lake appears that is not planned for. Place 2 rows of belts along the gear, inserter, and belt assemblers, and place the snaking belt that leads to the Green Science assemblers as per screenshot below. how many belts of iron/copper/green circuits should I make, I'm currently planning on doing 4iron,4coppper,2green circuits. - - I tried using next-level products (i.e. Use the belt throughput numbers to determine how many lanes it should have. Universal balancers solve this issue by having the back-looping built in. Groningen, Hamburg - 6 years later and you still respond to almost each and every person. 1 Rocket every 5 min "ONLY" requires one blue belt of steel and 7 copper if your curious. Add more production to fill your belts with intermediate products: Copper & Iron Plate, Steel, Green Circuits, etc. ): http://www.xtermvideos.comCheck out Factorio at: https://www.factorio.comFactorio is a game in which you build and maintain factories.You will be mining resources, researching technologies, building infrastructure, automating production and fighting enemies. There is no real right answer just whatever works best for your set up. The reason I asked about what a main bus should have is because I am rebuilding my base from scratch. While I might leave room for 4x iron/copper, 2x everything else, the setup normally doesn't live long enough for me to flush it out completely. Make sure to re-balance belts after you split from them. Assembly lines are best placed so that they run perpendicular to the Main Bus. How many main bus lines do you generally use? - Factorio Forums Some people like to have fluids part of their bus which could include: Having all possible items on a bus results in a huge wide bus with a lot of belt-buffer for expensive items and standing belts of output-items that won't get used in another process. Once you can expand them in Factorio, you may put one of the green and red circuit builds each, alongside the blue processors, modules, science, and steel smelting. The base uses a combination of Solar and Nuclear power to supply the whopping 30GW of needed power when the factory is going full tilt. All purchases through these links help out the channel and when possible also give you guys discounts!Epic Games Store: https://www.epicgames.com/store/en-US/?epic_affiliate=jd-plays\u0026epic_gameId=undefinedHumble Bundle Store: https://www.humblebundle.com/?partner=jdplaysHow to find me?-----------------------------------------------------Feel bad about Adblocker? Search reviews. Once you've decided, proceed with collecting all the resources necessary to construct your main bus. The following are 2 designs for a split-off off a 2-wide bus (by reddit user /u/unique_2). Done! Mechanical Throughput Magic (circuit-free), Frequently Suggested / Link Collections. What is your definition of "main line bus" ? by Saemj Thu Jan 10, 2019 11:07 am, Post Hamburg, Flensburg When more than the number of allowed outputs backs up, the universal balancer behaves like a normal balancer, and may not balance properly. The easiest way to upgrade belts is simply run along the line, holding down the mouse button to place belts on top of existing ones. Support me on Patreon: https://www.patreon.com/JD_PlaysMy Twitter For details of upcoming live streams and anything else 280 Char or less: https://twitter.com/JD_Play5Chat with me live on Discord: https://discord.gg/G6FcZPpTwitch for all your Live Steaming needs: https://www.twitch.tv/jdplaysFeel like being hit in the face, with a book? So I'm starting of a new factorio game, planning on making my first rocket in this game. Maintaining a main bus would require you a lot of effort and time to do it, including re-balancing your belts. Here are some Assembly line examples to get you started: Science pack production can efficiently pull off of the main bus to have an expandable system. Copper Cables: While they are high in demand for green circuits, they are used in almost nothing else. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. Main reason I run a 4/2/2 bus for my start base is that it allows me to produce continuously produce a SP3 and PM3 module in yellow assemblers and still have enough resources for 10/12/24 science in blue assemblers. how many belts in main bus? : r/factorio - reddit Creating a train grid factory. at minimum put 4 productivity 3 modules on the rocket silo for to reduce supplies needed for the rocket by 40%. The resulting balancer is usually larger than a balancer that was initially designed to be throughput unlimited. A throughput limited universal balancer may only have the capacity for a few unused outputs. In essence this means that an n-n balancer is not a functional n-(n-1) balancer. One reddit post mentions the use of cargo wagons as a means to increase throughput and reduce the size of a bus. Factorio SPLITTING OFF THE BUS How to Split off the - YouTube But when you discover the most important ones, you'll eventually have a grasp on it. steel, copper cable, iron gear wheel) but it gets way too complicated to belt weave and it winds up making more sense to having dedicated assemblers for each of their end products. When one doesn't have enough production to saturate a belt (or splits it into more) then this can be called a "fake"-bus as it can not be saturated. Press J to jump to the feed. The concept of a Main Bus is to put the most used and useful ingredients in a central spot to use for assembling machines. HAMBURG LEGION LANES - Evans, Hamburg, NY - Yelp Split-off designs aren't strictly necessary but help immensely. Make sure to watch through for all the little details!Download the save and see more info for the base in the reddit post here: https://www.reddit.com/r/factorio/comments/mef5ui/my_first_megabase_5200k_spm_beltbus/Stay up to date with new releases by Subscribing.Support The Channel On Patreon: http://www.patreon.com/Xterminator5Twitch: https://www.twitch.tv/xterminator5Discord Group: https://discord.gg/0rIlqgn3wPmrmtWmMy Twitter: http://www.twitter.com/Xterminator5My Website (Blueprints, Mod Lists, \u0026 More! Makes doing blue science and rockets later easier as well. That means that a splitter connected to two input belts will evenly distribute those items onto the the two output belts. I was pleasantly surprised when I saw you were behind this. Some people build these assemblies off to the side, or transport these products by train as they run out of space near the beginnings of their factory. https://wiki.factorio.com/index.php?title=Tutorial:Main_bus&oldid=182000. You are very welcome! I kinda disagree on steel. A bus often starts at the smelting of iron, copper and steel, and then over time and distance gains more and more different items. Hamburg, Frankfurt So you should generally have 4 iron, 4 copper, 4 green circuits, and then you can do 2/2 steel/plastic to start out, then as you progress and get other resources made you can either leave them local (for gears/copper wire) or add them to the main bus on belts of 2 - so red circuits, maybe batteries etc. The orientation of and how wide the players monitor is also plays a role in this decision. - If you need more inject more material later instead of widening the bus. - Mister's Bar and Lanes. 4 should be max, as even if you run 4.. you will still run out as the belts just acts as buffer.. the real key is to have more inputs to the main buss, or and give some factorys direct link that matches theyr requirement from the furnaces. Mad respect. Hamburg, Pristina By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. These items are often just put into chests for personal use rather than on a bus. If you don't find any maps or scenarios you enjoy, you can create your own with the in-game Map Editor, place down entities, enemies, and terrain in any way you like, and even add your own custom script to make for interesting gameplay. You'll get more benefit from your modules if you prioritize using them for more expensive things first. With that, here's a main bus guide for Factorio, including the blueprint, designs, as well as alternatives and other important details. I agree with Hedning, that it depends on whether you want to launch one satellite and then say "game over" (and start over), or continue on, and see how many satellites you can launch, and build a mega-base! For very large amounts of items railways may be a better alternative that can not only carry large amounts of ore but also the intermediate and end-products. While the core gameplay is in the form of the freeplay scenario, there are a range of interesting challenges in the form of the Scenario pack, available as free DLC. It includes all the methods you need to take the designs and blueprints from the beginning on constructing your main bus, all the way up to using it to gain the advantage. You especially want more gears and iron plates because that's what your betls cost to produce. READ MORE: Rust: How to fix screen tearing. I usually go for KatherineOfSky's bus, especially in vanilla or slightly modified vanilla play, which is this: My own personal Factorio super-power - running out of power. All production. Some items are a good candidate to be built "on-site" meaning not carried by the bus but rather made where they are needed. Factorio Base Tour - Hornet's 5.2k SPM Multiple Main Bus - YouTube I've had many playthroughs of the vanilla and mildly modded factorio but until now have consisted of main bus's of ingredients and trains that only bring ores from long distances to feed the fires. When your need for materials becomes too great, you may want to consider moving some production OFF of the bus and feeding it in from other locations. Bring the belt to the target lane, then split off, making sure you make the T-junction BEFORE connecting it to ensure that product fills only a single side of the belt. Heya Gmanicus! It is advisable to leave space between the groups of belts of one item for underground belt to surface and for other things to cross the bus. Chests between each belt structure move items along as well as providing a collection place for pickup. Incredibly helpful, thanks for the effort. These start out as iron chests, upgrade to Passive Providers, then to Requesters as earlier belts are phased out. - You'll want production running while you work to keep you supplied. If there is enough input for the item to saturate a whole belt then putting a lane-balancer in won't help to get more items later on. Additional referece for all that is Factorio: Thanks to everyone who shares their ideas on the forums & YouTube! Using a non-prioritizing split-off will only distribute the shortage, not magically create more production. If what you're going for is launching one satellite (beating the game) and researching all techs (for the achievement), in my experience you don't really need a "full" bus. by astroshak Thu Jan 10, 2019 2:08 am, Post by RLS0812 Thu Jan 31, 2019 3:22 am, Post Gears: While the ratio of iron plates to iron gear wheels is advantageous ratio-wise, (2 plates makes 1 iron gear wheel), I've found (through real experimentation) that it is much more efficient to make Gears locally. (As shown). - 1.2K 91K views 1 year ago #Factorio #FactorioBaseTour This Factorio Base Tour showcases a magnificent 5.2k SPM (Science Per Minute) Mutliple Main Bus Megabase made by Hornet! Copenhagen, Hamburg For more main bus blueprint design options, click here. Universal balancers can be throughput limited. When one wants to use the items on their bus one could directly take items off the bus as if it is just a belt, though that would mean an extremely long bus and useless lengths of other belts. 0eNqVllFugzAMhq9S5WmToCUh0JYz7AbTNEGbVdEgQSFUQxV3n4ExsTVs8VOEyf/Z2I7DjRRlK2ojlSXZjciTVg3Jnm+kkReVl4PNdrUgGblKY1uwBETl1WCYdoSc9AGR6iw+SEb7AKF8WiiZUymtqBayupTWCrOQxR4ya3LV1NrYsBClXYh5/xIQoay0UkwfPT50r6qtCnCT0W9GCwpzMRrWiRKQWjcg1GrwC7AQNnewQERzGLq1dTs4vAMzBBjDjRHcCMHla8m8o7KZ6qAk3pTwCwNdQc7SiNP0jjugKRpKf0JTB3R/33OrBafb5H/gAV+Y32F6lOmI98LwXmiE795VN1KteaHehZ0L4eo5yrCty5yYGItxR8PxEyXqPZKV+DRstE1Goju01AMxEyInwefU0D9jOCCz7I7j6D8SphQ7S84iTE6dA49R9ElhHtVmDH3OvbAxon7u78XeE5B4uILH6zpb/IgEpMxBBjYejqFsSvFmNw9Ft9m1u0rrKn/PH2HbVZhmGiicszTdM8qOff8JVpvtyQ==, 0eNqdlt1ugjAUx1/F9GpLitJDReUxdrssC2jjmkFLSjEjhndfwbkQLabHq4bC/3c+e8qZFGUraiOVJdmZyL1WDcnez6SRR5WXw57takEycpLGtm6HEpVXw8bli4iTnhKpDuKHZKynCOXbRAlepbSimsjqUlorzESWBMisyVVTa2OjQpR2Iub9ByVCWWmluAQ9PnSfqq0KZyZjcwxKat04mVaDVYeKEkq6YekHh24w8I9pnWFzNNqtcyB2BdFrNLq1dTv4fQdOMGBAgDkCHCO4a3RCmS+hKRoDPswmHAMPvNk+UV53UMhBGrG/vIOA3O2eKDbMmZFqxgqLn4gG8NGw8LPlN8J9UMBCb+vggyb3A2juELDlOgDIse0b+9qOrQP8imC5HhHezmVpCIL9IfxebEIQ8UMvtuhpE/cBnbzDptk7JCDGpNk//xn+TEFAhAD4kRDETTA19Ycc3uPxNffuMh4v7mzyS0JJmTuZ2+PR6MvCyOOXXbwU3WLVriqtq/w7f3XfnYRpRmjKOaTpBhjs+v4XLT/v+g==.